My reel depicts a scene of the transport starship “Amanzi” that is shipping water from one planet to another.
The captain of the ship is attempting to diagnose a problem with a faulty star chart, while the engineer is relaxing having a lunch break at one of the control consoles.
This scene was inspired a great deal [...]
Nah, that’s not his actual face pose But I made it after getting some simple blendshapes on the face. Just eyes and mouth, so I’ve got some control.
Also played around with some dynamic particles.
It’s where I’ve been.
Not much to report on really, finished properly rigging and weight painting my characters the other day, and have started modelling the ship interior.
Today marked the last day of tutorials and pre-production work.
I start production for real, next next monday. So watch out for updates!
This is the output of this weeks summative, which marks the end of my rendering module.
I enjoyed this module alot, learning what settings do what.
Making off;
If there is any interest I will do a post that explains how occlusion rendering was used over the top of this render to make it look better and more [...]